KAlertDialog

public final class KAlertDialog extends KBaseView<KAlertDialog>

View for interact with default alert dialog

See also

Constructors

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Properties

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private final KImageView icon
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private final KTextView message
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private final KButton negativeButton
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private final KButton neutralButton
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private final KButton positiveButton
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private Matcher<Root> root
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private final KTextView title
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Functions

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public Unit act(Function0<ViewAction> function)

Performs custom action on a view

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public Unit assert(Function0<ViewAssertion> function)

Check the view with the given custom assertion

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public Unit click(CoordinatesProvider location)

Performs click on view

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public Unit doesNotExist()

Checks if the matched view does not exist

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public Unit doubleClick(CoordinatesProvider location)

Performs double click on view

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public final KImageView getIcon()
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public final KTextView getMessage()
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public final KButton getNegativeButton()
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public final KButton getNeutralButton()
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public final KButton getPositiveButton()
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public Matcher<Root> getRoot()
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public final KTextView getTitle()
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public Unit hasAnyTag(String tags)

Checks if the view has at least one of the given tags

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public Unit hasBackgroundColor(String colorCode)

Checks if the view has given background color

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public final Unit hasChoiceItems(String titles)
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public Unit hasDescendant(Function1<ViewBuilder, Unit> function)

Checks if the view has given descendant

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public Unit hasNotDescendant(Function1<ViewBuilder, Unit> function)

Checks if the view has not given descendant

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public Unit hasNotSibling(Function1<ViewBuilder, Unit> function)

Checks if the view has not given sibling

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public Unit hasSibling(Function1<ViewBuilder, Unit> function)

Checks if the view has given sibling

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public Unit hasTag(String tag)

Checks if the view has given tag

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public Unit inRoot(Function1<RootBuilder, Unit> function)

Check if the view is in given root

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Sets the interceptors for the instance. Interceptors will be invoked on the interaction with the KView.

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public final Unit invoke(Function1<KAlertDialog, Unit> function)

Operator that allows usage of DSL style

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public Unit isActivated()

Checks if the view is activated

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Checks if the view is auto handwriting enabled

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public Unit isClickable()

Checks if the view is clickable

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public Unit isCompletelyAbove(Function1<ViewBuilder, Unit> function)

Checks if the view displayed is completely above of the view matching the given matcher.

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public Unit isCompletelyBelow(Function1<ViewBuilder, Unit> function)

Checks if the view displayed is completely below of the view matching the given matcher.

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Checks if the view is completely displayed

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public Unit isCompletelyLeftOf(Function1<ViewBuilder, Unit> function)

Checks if the view displayed is completely right of the view matching the given matcher.

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public Unit isCompletelyRightOf(Function1<ViewBuilder, Unit> function)

Checks if the view displayed is completely right of the view matching the given matcher.

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public Unit isDirty()

Checks if the view is dirty

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public Unit isDisabled()

Checks if the view is disabled

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public Unit isDisplayed()

Checks if the view is displayed

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public Unit isEnabled()

Checks if the view is enabled

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public Unit isFocusable()

Checks if the view is focusable

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public Unit isFocused()

Checks if the view is focused

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Checks if the view is force dark allowed

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public Unit isGone()

Checks if the view has GONE visibility

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Checks if the view is haptic feedback enabled

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public Unit isHovered()

Checks if the view is hovered

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public Unit isInvisible()

Checks if the view has INVISIBLE visibility

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Checks if the view is not clickable

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Checks if the view is not completely displayed

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Checks if the view is not displayed

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Checks if the view is not focusable

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public Unit isNotFocused()

Checks if the view is not focused

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Checks if the view is not selected

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public Unit isSelected()

Checks if the view is selected

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public Unit isVisible()

Checks if the view has VISIBLE visibility

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public Unit longClick(CoordinatesProvider location)

Performs long click on view

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public Unit matches(Function1<ViewBuilder, Unit> function)

Check if the view matches given matcher

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public Unit notMatches(Function1<ViewBuilder, Unit> function)

Check if the view does not match given matcher

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public final KCheckBox onChoiceItem(String title)
public final KCheckBox onChoiceItem(String title, Function1<KCheckBox, Unit> function)
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public Unit onFailure(Function2<Throwable, Matcher<View>, Unit> function)

Adds failure handler to the view

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public final KAlertDialog perform(Function1<KAlertDialog, Unit> function)

Infix function for invoking lambda on your view

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Presses IME action, if supported view is in focus

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public Unit repeatUntil(Integer maxAttempts, Function0<ViewAction> action, Function1<ViewBuilder, Unit> matcher)

Repeats given action on the view until this view will match the given matcher

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public Unit reset()

Removes the interceptors from the instance.

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public Unit scrollTo()

Scrolls to the view, if possible

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public Unit setRoot(Matcher<Root> root)